Rifts®: Megaversal Highway™
Lonely Sand Dragon
Alignment: Scrupulous (Good)
R.C.C.: Sand Dragon, Hatchling
Size: 6 feet long and 8 feet long.
Weight: 6 tons
Home Dimension: Hrrac Island
O.C.C.: Not applicable.
Level of Experience: 1st level Hatchling
Current Experience: 2,000/3,000
Attributes: I.Q. 15, M.E. 18, M.A. 19, P.S. 26 (supernatural), P.P. 17, P.E. 19 (supernatural), P.B. 10, Spd. 18 – 37 when swimming
Attribute Bonuses: + 1 to strike, + 1 to dodge, + 1 to parry, + 3 to save vs insanity, + 3 to save vs psionics, + 3 to save vs disease, + 3 to save vs drugs, + 3 to save vs pain, + 3 to save vs poison, + 9% to save vs coma & death.
Armor Rating: 11 on S.D.C. worlds.
Hit Points: 800 on S.D.C. worlds.
S.D.C.: 400 on S.D.C. worlds.
Horror Factor: 10.
P.P.E.: 100; + 2D6 per level of experience.
I.S.P. 78 + 1D6 per level of experience.
Attacks/Actions per Melee: 4.
Combat Bonuses: + 2 on initiative, + 3 to strike, + 3 to entangle, + 3 to dodge, + 3 to parry, + 1 to roll with impact.
Saving Throw Bonuses: + 4 on all Perception Rolls, + 5 to save vs Horror Factor, + 3 to save vs insanity, + 3 to save vs psionics.
Natural Abilities – Sand Dragon
1. Areas of Expertise: Military Fortification.
2. Bio-Regeneration. Heals 1D4 × 10 M.D. per minute.
3. Breath without Air.
4. Build and Fortify Sand. 1 month; 1 year if built on a ley line.
5. Depth Tolerance: Unlimited.
6. Dimensional Teleport. 28%.
7. Dragon Bite: 4D6 M.D.
8. Dragon Breath: Sand. 120 feet. 3D6 M.D.; plus blinds unprotected victims (-10 to strike, parry, dodge, etc.).
9. Dragon Claw. Inflicts 4D6 S.D.C. on a restrained punch, 2D6 M.D. on a full strength punch, or 4D6 M.D. on a power punch (counts as two melee attacks).
10. Dragon Tail. Inflects 3D6 S.D.C. on a restrained lash or 1D6 M.D. on a full strength lash.
11. Impervious to Fire.
12. Invisibility (simple), at will.
13. Metamorphosis (special): Transform into any type animal or humanoid that is no smaller than a fox, and the maximum size cannot exceed its own. Duration: 3 hours.
14. Nightvision. 500 feet.
15. Recognize Magic, Use Scrolls, and Read Magic Circles and Enchantments. 40%.
16. See the Invisible.
17. Sense Dragons. Visual Range; 4,000 feet.
18. Sense Ley Lines & Nexuses. 4,000 feet.
19. Speak & Understand All Languages. 90%.
20. Teleport Self. 60%; + 15% if the location is well known.
Art at 60%
Calligraphy at 50%
Computer Operation at 65%
Dowsing at 55%
Excavation at 55%
Gemology at 55%
-Identify Fake/Forgeries at 45%
General Repair & Maintenance at 50%
Land Navigation at 56%
Literacy Native: Dragonese/Elven at 80%
Mathematics: Basic at 75%
Military Fortifications at 50%
Philosophy at 50%
Pilot: Sail Boats at 87%
Pilot: Water Sking and Surfing at 57%
Prowl at 30% (+ 10% when on sand or in water)
Underwater Navigation at 50%
Whittling & Sculpting at 60%
O.C.C. Related Skills:
Tracking: Undersea at 35%
-Hunting: Undersea Creatures at 25%
Track & Trap: Animals at 45%
-Hunter: Land Animals at 30%
Magical Knowledge: Currently, none. Can learn Wizard Invocations and Earth Magic.
Spell Strength: 12
Psionic Powers: Counts as Master Psychic (save vs psinics 10 or higher). Empathy (4), Object Read (6), Clairvoyance (4), Mind Block (4), Telepathy (4), Sixth Sense (2), See Aura (6)
● Restrained Attack inflicts 5D6 + 11 S.D.C.
● Full Strength inflicts 4D6 M.D.
● Power Punch inflicts 6D6 M.D. (counts as two attacks)
Equipment: A few knick-knacks Nothing of note.