The heroes find themselves unwitting participants in a game revolving around a macabre series of death traps deep within the bowels of Tritonia, but are they alone?
Regardless of Gobi’s insistence of a need for haste, Rob had a greater need of rest and convinced Gobi of such by revealing that after using his powers, he was very vulnerable. After two hours of resting, a Dimensional Portal opened outside and brought with it the reinforcements Gobi had ordered which included a Biomancer named Athemi who was also a high ranking official. Gobi informed her of the happenings and dealt with the political trivialities revolving around the carnage. Although he could not convince the Tritonians to allow the Lemurians to resurrect the general populace, he was able to get permission to bring back the fallen soldiers, saving their lives in the process. He also successfully convinced the thirteen surviving Tritonians to be willing accompany the Lemurians to a temporary safe haven where they would no longer be in danger of being silenced; his plan being to smuggle them out as Lemurians by shrouding them in the same Barnacle Armor Athemi had already gifted Rob with.
His final task being to fulfill the requirement of a Ley Line so the resurrections could take place, Gobi had Jaali send a Magic Pigeon sent out to Molio Sanchas in order to relocate the mobile fortress to an area more magically conductive.
Meanwhile, Travis was wandering the streets cautious of the carnage and encountered a woman stuck in the sewer system. After a brief one-sided conversation, it became obvious she was a construct of very limited intelligence trying to lure him into a trap. Due to the trap’s proximity to the embassy, Travis felt obliged to warn the Lemurians of the danger. His warning received well, Gobi returned the favor by inviting Travis into the compound in order to protect him from the purge going on outside.
Shortly after meeting the Gunslinger Travis, a response to Gobi’s latest Magic Pigeon was revealed, although the response only served to reveal that the danger was far from over. It was a potentially fabricated video message featuring Gobi’s Tritonian Councilman Mollio and strangely the Magic Pigeon chained to a revolving door after being severely tortured. Seeking to save his friend, they had Jaali send another Magic Pigeon to him so they could follow it to his location.
However the group were intercepted by a Tritonian HazMat team with more political issues for Gobi to sort out, although they did manage to witness the Pigeon descend into the sewers; the same sewer grate that Travis had warned them of not moment before. Tending to his final political duty of the day, Gobi learned that his contact had already agreed to Gobi’s previous request, indicating that either someone else had responded in his contact’s name, or the video or at least the Magic Pigeon within the video, certainly were fabricated.
Finally ready to descend into the depths of Tritonia, the group went to the last known location of the Magic Pigeon, where the girl construct Travis had already encountered still remained pleading for assistance. Unwilling to risk the chance that she really did need help, Gobi stepped forward to free her, with his supernatural senses alerting him to the forewarned danger. Although Gobi side-stepped the pit trap with relative ease, his ally still needed his help and the trap was their only point of entry. Gobi then stepped down the hole, quickly followed by Rob and later by Travis.
At the bottom, a wall unit displayed a scantly clad woman with her true identity concealed behind a digital smiley face with one simple message: “Choose your Princess”. Among the 9 options were Gobi’s Tritonian contact Molio, Eli, one of Rob’s Slayer acquaintances, and Patient Zero himself. With the group struggling to choose the most worthy “princess” and Rob insisting they not even play the game at all, Travis thought outside the box and instead chose the woman hidden behind the digital smiley face. Their choice now locked in, a door opened leading them into what was called “Level 1”, there the group faced a jumping puzzle and although both Gobi and Rob fell onto the vibro blades below, they recovered well and the group made it to the end, entering the next room…
2 Stars man.
Pretty much the same complaints as last week except with the addition of the map. I loved the map and it was well worth the effort and alone would add at least a star over last week’s rating but the starting two and a half hours late thing cost that star. Waiting that time in silence never knowing when the game would begin (and unable to do anything else while waiting for that reason) killed the buzz for the entire game.
4/5 man loved it as always, was fun even with the character death.. But then again I love these kinda things :)
3/5, was good at the beginning trailed off at some point and everyone got separated, ice is a slippery shit death trap
4 stars for me for this game session.
I realise that some people had issues with the flow of the game in the second half, but as a whole I had a great time with this session. It was a completely different type of problem that required a lot of work to solve.