Rifts®: Megaversal Highway™
Pergu Bararn
Orc Gladiator General
Description:
Invoke Charm | |
Invoke Impress | |
Invoke Intimidation | |
Invoke Intimidation (Subordinates) |
|
Invoke Trust | |
Invoke Trust (Subordinates) |
Intelligence Quotient | |
Mental Endurance | |
Mental Affinity | |
Physical Strength | |
Physical Prowess | |
Physical Endurance | |
Physical Beauty | |
Speed |
Type: | Light M.D.C. | |
Armor Rating: | - | |
Head | ||
Arm | ||
Leg | ||
Main Body | ||
Weight: | ???lbs. | |
Mobility: | - | |
Cost: | - credits. |
Archetype: | ??? | Alignment: | Miscreant | ||
Motivation: | He will unite a large army under his banner and go to war against his brothers who threw him into rifts earth | ||||
Disposition: | Descended from a great line or Orc War-chiefs he is proud. Often Bullied by his brothers lead him to dislike authority figures and gain the determination to be on top. | ||||
R.C.C.: | Orc. | Place of Origin: | Amazzda. | ||
Sex: | Male. | Age: | 16 | ||
Height: | 1.7m | Weight: | 85 kg | ||
Appearance: | After some time in Rifts earth he had lost most of his traditional garb to the wilds and now wonders around wearing animal hides, he has a fair build and is solid to the touch, he has many minor scars across his body. | ||||
Horror Factor: | A.R.: | ||||
Hit Points: | S.D.C.: | ||||
M.D.C.: | P.P.E.: | ||||
Recovery Rate: | Bio-Regeneration restores 5 per minute (300 per hour). | ||||
O.C.C.: | Gladiator | ||||
Level of Experience: | 1st level Gladiator | ||||
Current Experience: | 0,000/2,400. | ||||
Affiliations/Factions: | None | ||||
Carry: | ?lbs (? kg). | ||||
Lift: | ?lbs (? kg). | ||||
Throw: | ?lbs (? kg) up to ? feet (? m). | ||||
Run: | 25 feet (? m) per action; ? mph (??? km). | ||||
Swim: | ? feet (?m) per action; ? mph (? knots). | ||||
Leap: | 4 feet (?m) up or 5 feet (?m) across; counts as one attack and requires a strike roll of 5 or higher. |
Birthrights | Description | Success |
Ancient One | The character was born of a powerful bloodline as per the Ancient One Legacy. | |
Bio-Regeneration | Heals 5 points of damage per minute. | |
Impervious to Magic | — | |
Super Tough | — | |
R.C.C. Abilities | Description | Success |
Track Blood Scent | An Orc can follow the scent of blood up to 1,000 ft away | |
Recognize Scent of Others | The Orc can recognize and follow a Familiar scent up to 50ft away | +13% if a mate or offspring Roll once for every 100ft |
O.C.C. Abilities | Description | Success |
Feign Injury or Death | As a showman and a cunning warrior the gladiator learns to pretend | Counter Attack bonus + 2 |
Tumbling | Ground based Tumbling Skills | |
– Back flip | Quickly Flip out of harms way | + 3 to dodge |
– Body Flip/Throw | ||
– Leaps | 5ft long + 1ft per 3 levels 4ft high + 1 ft per 3 levels |
|
– Pole Vault | 8ft high + 2ft per level | Failure = half height |
– Stilt Walk | To Construct and walk on stilts | Roll every 15ft |
Attacks/Actions per Melee: | |
Initiative | |
Strike (Close Combat) | |
Strike (Ranged Combat) | |
Strike (Modern Combat) | |
Disarm | |
Entangle | |
Restrained Strike (12+) | |
Damage | |
Dodge | |
Parry | |
Roll with Impact | |
Critical Strike | |
Strike (Close Combat) | |
Strike (Ranged Combat) | |
Damage | |
Parry | |
Strike (Close Combat) | |
Strike (Ranged Combat) | |
Damage | |
Parry | |
Strike (Close Combat) | |
Strike (Ranged Combat) | |
Damage | |
Parry | |
Strike (Modern Combat) |
Base | ||
Save vs Awe | ||
Save vs Horror | ||
Save vs Disease | (Impervious) |
|
Save vs Drugs | ||
Save vs Illusion | ||
Save vs Insanity | ||
Save vs Magic | ||
Save vs Mind Control | ||
Save vs Pain | ||
Save vs Non-Lethal Poison | ||
Save vs Non-Lethal Poison | ||
Save vs Psionics | ||
Save vs Coma & Death | ||
Battle of Wills | ||
Save vs Possession |
O.C.C. Skills | |||
Language: Gobberly | |||
Athletics | |||
Body Building & Weight Lifting | |||
Wrestling | |||
Climbing | |||
Performance | |||
Public Speaking | |||
Recognize Weapon Quality | |||
Running | |||
W.P. Axe | |||
W.P. Paired Weapons | |||
W.P. Shield | |||
W.P. Sword | |||
W.P. Energy Pistol | |||
Hand to Hand: Gladiator | |||
O.C.C. Related Skills | |||
Language: American | |||
Juicer: Football | |||
Gambling | |||
Leadership | |||
Cook | |||
Secondary Skills | |||
Skin & Prepare Animal Hides | |||
Track & Trap Animals | |||
Hunting | |||
Identify Plants & Fruits |
Equipment |
20 M.D.C. Shield 1 simple Techno wizard weapon Sleeping bag & Backpack Water Skin Utility Belt |
Money |
5,000 credits. 0,000 black market credits. |
FIWS | |
Range: | 500ft / Melee |
Strike (Melee): | + 2 |
Strike (Ranged): | + 2 |
Disarm: | + 2 |
Damage: | Particle Beam Single Shot: 5D6 M.D. Double Blast: 1D6x10 M.D. Vibro Blades: 3D6 M.D. |
Parry: | + 0 |
Payload: | 30 / 30 (Long E-clip) |
Vibro Axe x 2 | |
Strike (Melee): | + 1 |
Disarm: | + 2 |
Damage: | 3D6 |
Parry: | + 2 |
Vibro Sword | |
Strike (Melee): | + 2 |
Disarm: | + 2 |
Damage: | 2D6 |
Parry: | + 2 |
Giant Vibro Axe | |
Strike (Melee): | + 1 |
Disarm: | + 2 |
Damage: | 4D6 |
Parry: | + 2 |