Shivani

NPC Statistics:
Archetype:
Alignment: Principled (Good)
Motivation:
Disposition:
Race/R.C.C.: Lemurian
Sex: Female
Age: 19
Height: 5’10"
Weight: 136 lbs.
Appearance:
O.C.C.: Lemurian Healer
Level of Experience: 3
Current Experience:
Affiliations/Factions: Children of Iméra
Attributes: I.Q. 16, M.E. 22, M.A. 19, P.S. 17, P.P. 20, P.E. 18, P.B. 22, Spd. 22 (15 mph, 19 meters per action; Double swimming)
Attribute Bonuses/Penalties: + 2% to all skills, + 4/5 to save vs psionics/insanity, + 2 to damage, + 3 to strike/parry/dodge, + 6% to save vs coma/death, + 2 to save vs poison/magic, 55% trust/intimidate, 60% charm/impress
Hit Points: 46
S.D.C.: 17
M.D.C.:
Horror Factor:
P.P.E.: 39
I.S.P.: 60
Attacks/Actions per Melee:
Combat Bonuses: + 1 to initiative, + 3 to strike ( + 2 with Knife), + 3 to parry ( + 2 with Knife), + 4 to dodge, + 1 disarm, + 2 to damage
Resistance/Saving Throw Bonuses: + 1 to perception ( + 2 involving nature, + 3 involving anything medical related), + 4 to save vs psionics, + 2 to save vs magic, + 8 to save vs insanity, + 4 to save vs poison, + 4 save vs drugs, + 5 save vs disease, + 1 save vs horror factor, + 6% to save vs coma/death
Natural Abilities:
1. Multilingual.
× Language: Lemurian 98% (101%)
× Language: Oceania at 98% (101%)
× Literacy: Lemurian at 90% + 1% per level of experience.
× Mathematics: Basic 90% + 1% per level of experience.
× Swimming at 82% + 2% per level of experience.
2. Life Sense. Range: 35 feet radius. Requires one melee preparation. Base Skill: 32%; + 5% underwater. Add + 5% Tracking, hunting and Identify plants/fruits.
3. Empathy with Animals.
4. Ultrasonic Communication. Range: 400 feet or 2,000 feet underwater.
5. Bio-Regeneration. Heals twice as fast as a normal human and recovers Hit Points, S.D.C. and P.P.E. four times as fast as normal on a ley line.
6. Supernatural Swimmer. Swims 25% faster on a Ley Line
7. Nightvision. Range: 100 feet.
8. Keen Sense of Hearing. Can hear very faint sounds (light footsteps, small animals breathing). The character can also overhear conversation at a much greater distance than is normally possible.
9. Resistant to Cold. Half damage from cold.
10. Depth Tolerance. Range: 1 mile.
11. Breathe Underwater.
12. Lemurian Endurance. Fatigues at half the usual rate.
Legacy Power: Shape Shifter: Dragon
Special O.C.C. Abilities
1. Familiarity with D-Bees: No penalty when working on D-Bees. Only the most exotic/alien/rare specimens impose a – 20% penalty. However, she suffers a – 20% when working on Bionics, – 30% on alien Cybernetics and – 50% on. alien Bionics.
2. Disease Diagnostic Specialist: Can recognize possession, magical illnesses and curses and takes half the usual time to whip up a cure. Adds + 20% to the diagnostic portion of the Medical Doctor skill, + 10% to Brewing and Holistic Medicine.
O.C.C. Skills
Language: American at 98% (112)
Language: Cetacean at 98% (110)
Literacy: American at 82%
Basic Math at 72%
Biology at 72%
Bewing: Medicinal at 77%
Chemistry at 62%
Horsemanship: Aquatic Animals at 50%
Lore: Sea Creatures at 62%
Medical Doctor at 112/82%
Pathology at 82%
Sea Holistic Medicine at 62%
Sensory Equipment at 62%
Xenology at 62%
W.P.: Knife (+1 strike more than normal; + 2 strike, + 2 parry total)
O.C.C. Related Skills:
Forensics at 62%
Holistic Medicine at 67%
Animal Husbandry at 62%
Veterinary Science at 75%
Etiquette at 52%
Botany at 47%
History: Pre-Rifts at 52%
History: Post Apocalypse at 57%
Professional Sewing at 72%
Lore: Cattle & Animals at 42%
Identify Plants & Fruit at 32%
Secondary Skills:
Language: Atlantean at 58%
Language: Dragonese/Elvin at 58%
Wardrobe and Grooming at 60%
Sign Language at 37%
Magical Knowledge:
Spell Strength:
Psionic Powers: Major Psychic, requires a 12 or higher to save. Deaden Pain (4), Empathy (4), Healing Touch (6), Increased Healing (10), Meditation (0), Psychic Surgery (14), Psychic Diagnosis (4), Psychic Purification (8), Mind Block (4), Stop Bleeding (4) and Telepathy (4)
Vulnerabilities:
Weapons:
1. Bone Knife: 1D6 M.D., 200’ throwing range, returns after thrown.
Armor: Wave Strider Bio-Armour:
●MDC: Head: 55, Hands: 18, Arms: 35, Legs: 45, Main Body: 87
●Regenerates 2D6/hour, double at a ley line, triple at a nexus or pyramid
●Can only be destroyed by bringing it to -100 MDC, otherwise retracts and heals as normal
●Depth Tolerance: 2.5 miles
●Depth Gauge and Compass
●Enhanced Swimming: + 10% skill
●Floatation System: Can become Bouyant and float to the surface of water at will
●Resistant to Cold: 1/3 damage
●Wave Striding: Can walk on water
●All Terrain Functionality: + 3 save vs Toxins/Gas/Disease when armor is sealed, + 2 when not
●One Hour Air Supply
●Climate Control
●Can Speak Clearly when on land or within water
●Concealment: Can retract to cover only 25% of the body, typically the chest and back. Takes 1 melee action to extend over the remainder.
Equipment:
Money: 3,000 credits monthly salary



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Shivani

Rifts®: Megaversal Highway™ Giant2005